Юрий Третьяков – Algoritm of oblivion (страница 9)
If Max came out of this door of the temple, he would be on the path of a warrior.
At the exit to the left of the warrior was a healer depicted, the color of the stained glass above him was yellow.
He was reflected in the mirror dressed in a complex, multi-layered robe with patch pockets. A white cloak thrown over his shoulder was decorated with gold embroidery. In his hands he holds a thick manuscript devoted to medicine. This is his main tool and weapon. A small vial with some glowing substance inside and a bag for storing herbs hangs on his belt. The system added a neat beard and mustache, emphasizing his strong-willed chin. Expressive gray eyes look attentively and a little inquiringly.
The soft glow around him is filled with warmth and compassion. Inside the reflection, an atmosphere of peace and tranquility reigned. A voice, gentle and caring, offered: “Save the world from suffering, and you will find true happiness.”
To the right of the warrior was a commander in a chariot with a laurel wreath on his head and in snow-white clothes, raising his hand in a welcoming gesture, with a white stained-glass window above him.
Inside the mirror reflection, ideal lines of soldiers were built in the background, ready for battle. A voice, firm and authoritative, called: “Faithfully lead your soldiers into battle, and your name will remain in the centuries! True power is the ability to control others.”
Max went towards the commander, wanting to go around all the doors in a circle.
Next, on the blue mosaic floor was depicted a Musician with a lute in his hands.
Melodious sounds of music and ringing laughter. An atmosphere of fun and inspiration reigned inside the mirror portal. Magnificent dresses of court ladies flashed by, and wine flowed like a river. A voice, pleasant and artistic, belonging to a dandy in a blue camisole, invited: “Sing songs about heroes, create beauty. Live for one day, but remember that art is able to live forever.”
A merchant with a red beard.
The clink of coins and the rustle of silks. The spirit of luxury and prosperity reigned inside. A voice, businesslike and persuasive, offered: “Make a fortune, and you will rule the world. Gold is the key to any heart.”
An assassin hiding a wavy blade behind his back was depicted under a purple stained-glass window.
The whisper of shadows and the beating of adrenaline. Silhouettes of agile figures flickering in the darkness flickered inside the reflection, disappearing into the darkness. A voice, cunning and tempting, promised: “Own information, and you will control everything.”
Next, a necromancer in a black robe with a staff decorated with a human skull.
Icy cold and the smell of decay. Inside, the shadows of the dead stirred, ready to serve their master. A voice, ominous and authoritative, whispered: “Death is only the beginning. Become the lord of the dead, and you will find true freedom.”
A mage surrounded by whirlwinds of blue energy.
Smooth streams of energy, mesmerizing in their beauty. It smelled of ancient knowledge and limitless potential. A voice, flattering and seductive, beckoned: “Learn the secrets of the universe, and you will be able to change reality at will.”
Having stepped over the image of the healer under the yellow stained-glass window – Max returned to the point from which he began his journey.
Quest “Choosing a Path” updated:
Available classes:
Warrior – a strong and hardy character, a master of melee combat. Able to wear heavy armor and use heavy weapons. His task is to protect allies and inflict damage on enemies.
Class skill: “Unbreakable Shield”: The warrior can temporarily create an impenetrable energy shield around himself, absorbing damage from all sources, including magical attacks. The shield has a limited duration and charging takes some time. The effectiveness of the shield depends on the current level of the character.
Patron deity: Arumatan – God of War.
Healer – a support player whose unique abilities will help not only heal wounds, but also bring back to life a comrade who has fallen on the battlefield. Possesses high accuracy and speed of movement, prefers to keep at a distance from the enemy. The healer can also use light magic to exorcise the undead.
Class skill: “Great Healing”: All allied characters within a radius of 10 meters fully restore health. This skill has a long cooldown (1 day).
Patron deity: Luxur – God of Light, Accuracy, Speed, Medicine and Knowledge.
Warlord – a leader and strategist who can lead troops into battle. Warlords can enhance their allies and manage combat operations on the battlefield.
Class skill: “Tactical Pause”: The warlord can briefly slow down time for all enemies within a certain radius, allowing allies to inflict more damage and evade attacks. This skill consumes a significant amount of mana/energy.
Patron deity: Rodan (Creator) God of Creation, Intellect, Air.
Bard – a musician and storyteller who uses music and words to inspire allies and weaken enemies. Bards can create powerful spells through their melodies.
Class skill: “Echo of Melodies”: The bard can “record” the effects of his song (buffs/debuffs) and “reproduce” them at any moment within a short period of time, even if the bard himself is not singing. The number of recordings is limited.
Patron deity: Mirta – Goddess of Love and Water.
Merchant – a cunning character who can manipulate the economy and use his trading skills to gain advantages. The merchant can find rare items and make profitable deals.
Class skill: “Cunning Deal”: The merchant can offer the enemy a “deal”: a temporary truce or weakening of the attack in exchange for a valuable resource or information. The success of the deal depends on the merchant’s skills and the value of the offered goods/information.
Patron deity: Floki – God of Deception, Lies and Treachery, Winding Paths and Caves.
Assassin – a master of stealth and agility, specializing in fast and deadly attacks. Assassins can stealthily approach enemies and inflict critical strikes.
Class skill: “Shadow of Death”: The assassin can become almost invisible for a while, moving at incredible speed and inflicting critical strikes that ignore the opponent’s armor. After the skill is used, the assassin becomes vulnerable for a short time.
Patron deity: Valor (Smith) God of Fury, Blacksmithing, Fire.
Necromancer – a dark mage capable of resurrecting the dead and controlling them. Necromancers can use the power of death to damage enemies and subjugate their will.
Class skill: “Sacrificial Resurrection”: The necromancer can resurrect one ally, but sacrificing a significant amount of his own health. The resurrected ally will have a temporary buff that increases his strength.
Patron deity: Sator – God of Darkness, Death, the Underworld.
Mage – a master of magic capable of using spells to attack, defend, and support. Mages can control the elements, create illusions, and heal allies.
Class skill: “Magical Reflection Shield”: The mage creates a shield that not only absorbs damage but also reflects part of it back at attacking enemies. This shield has a limited number of charges.
Patron deity: Malena – Goddess of the Moon, Passion and Magic.
On the stained-glass roof of the temple, there were all the colors of the rainbow except for green plus black and white. For the necromancer and the commander, respectively.
There must have been some kind of catch here, these were not all the game classes, but only the most common ones. For example, as he knew from snippets of conversations between adults in his family, the son of Alexander First – the owner of the company “Dream”, who died in a plane crash, had the druid class when he played, and he is still the leader of the character level rating. Which means his class was strong enough. And rare. And it wasn’t on the selection list yet. That is, there should be at least one more exit from the temple, marked with the green color missing to complete the full rainbow palette. It was worth looking further. After all, is it possible that the rarer the class, the stronger it is? Max approached the tree in the center of the temple. Shards of broken glass crunched under his feet. Max looked up and once again noted that part of the stained-glass window above his head was broken, maybe this is also considered an exit?
Max: Should he climb the tree and try to get to the round opening in the center of the temple’s dome, where there was no glass? Max touched the bark of the tree in the center of the temple and heard some kind of call, it seemed to be the voices of all who had ever lived in this fictional world. They were calling him… the music at the edge of consciousness became more alarming. Max pulled back his hand and looked down at his feet. He was standing on a round hatch cover with a classic image of the tree of life adopted in Scandinavian mythology, whose branches were so skillfully intertwined with the drawings of the mosaic on the floor that it was almost impossible to notice it from afar. In addition, it was entangled in the roots of the tree. A new system message appeared: